Lineage Classic Interlude — Enhanced gameplay, stability and new systems. A complete new project with better performance, graphics, and stable gameplay. Join us in experiencing Lineage like never before.
Core rules and baseline systems for Warland Legacy x20.
This keeps PvP tempo strong without turning fights into “potion piano”.
Simple economy: Adena as main currency + 2 special items for services.
Buff setup focused on fast pacing and consistent PvP experience.
Prevents spam usage and keeps fights strategic.
Flat rates and clear rules — power up without hidden tricks.
Epic areas are controlled for fair competition and real fights.
* Epic Jewels are added to the Raid Shop after their first spawn. Until that time, prices are increased to prevent immediate purchase.
All Boss / Epic Areas is Flag Area.
Epic Boss spawn window on raidboss list set to 1 hours.
All Epic Boss Areas limited for 1 character per PC.
Weekly rewards (Clan + Individual) and Raid Pass costs for Epic Jewels.
| Clan Rank | Raid Pass |
|---|---|
| 1st Clan | 50 |
| 2nd Clan | 40 |
| 3rd Clan | 30 |
| 4th Clan | 20 |
| 5th Clan | 10 |
| Player Rank | Raid Pass |
|---|---|
| 1st Player | 20 |
| 2nd Player | 18 |
| 3rd Player | 16 |
| 4th Player | 14 |
| 5th Player | 12 |
| 6th Player | 10 |
| 7th Player | 8 |
| 8th Player | 6 |
| 9th Player | 4 |
| 10th Player | 2 |
| Epic Jewel | Raid Pass Cost |
|---|---|
| Valakas | 350 |
| Antharas | 300 |
| Baium | 250 |
| Frintezza | 200 |
| Zaken | 150 |
| Queen Ant | 100 |
| Orfen | 100 |
| Core | 100 |
* Epic Jewels are added to the Raid Shop after their first spawn. Until that time, their prices are increased to prevent players from purchasing them immediately.
Daily activity with fair PvP mechanics and performance-based rewards.
Retail progression with optional VIP/Gold unlocks for convenience.
Support the server, get rewarded, and boost your character.
Rewards for consistent participation, available for higher level characters.
Cosmetics & services only — no pay-to-win gear or overpowered items.
Extra convenience + rates, without breaking balance.
Classic jewels upgraded so they matter again.
Dynamic recalculation to keep leveling stable and balanced long term.
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